Escape Rooms - (web game)
Unity
Used Unity and Unreal engine's "basic 3D" layout for smooth web gameplay and minimal hardware lag.
C# Scripting
Created Random Level Generation, Unique Level Customization, and Enemy Interactivity.
Modeling
Simple even geometry used to work alongside random level generation
WebGL
Made game compatible for any device with an internet browser
Applications Used

Blender

Unity

Unreal Engine
How It Was Made
This is my most recent video game I created using Unity. The game features random level generation based on your input of values ranging from how big you want the map to be, how empty you want the map to be, and how dark you want the map to be. The game also features a metallic ball that chases you throughout each game. The goal is for the player to find the exit door without being touched by the red ball.
Throughout the development of the game, I used C# programming to program the random level generation, enemy mechanics, and first-person controller. I also added a UI to allow for easy access to the game's map generation including sliders and such. The game also features a start screen with a questionable particle simulation.
The best part about my game is that you can play it online! all you need to do is click the button at the top of the page to play for yourself!